A VPS for a Minecraft server
1,494 servers from 48 providers, from €5.41 a month. Prices checked 5 hours ago
A Minecraft server on your own VPS costs less than most game hosts once you pass a handful of players, and you get full control over plugins, mods and backups. Memory decides how many players fit: the Minecraft Wiki puts a vanilla server at 2 GB for up to ten players and 4 GB beyond that, before the operating system and before plugins or mods. This list starts at 2 vCPU and 8 GB, enough for a Paper server with plugins and twenty players.
- Lowest bill
- €5.41(The lowest bill with every charge known. Rows priced lower leave out a charge their provider doesn’t publish.)
- Typical hidden fees
- +€6.24/mo(50% of these servers cost more than their price tag once the required fees are added (IPv4, setup, traffic, minimum term). On those, the extra is typically €6.24 a month. The list is always sorted by the full bill.)
1,494 servers match, sorted by bill per month.
| Tick 2 to 4 servers to compare their bills side by side | Traffic | Locations | Total | Actions | |||||
|---|---|---|---|---|---|---|---|---|---|
| Dedicated 48vCPU | 96 GB | SSD 1.28 TB | 10 TB +€80.19–€133.64/TB | €1,003.21(lowest complete bill on this page) | €12,038.49 12 mo | ||||
| Dedicated 48vCPU | 96 GB | SSD 1.28 TB | 5 TB +€115.82–€151.46/TB | €1,003.21(lowest complete bill on this page) | €12,038.49 12 mo | ||||
| Dedicated 32vCPU | 256 GB | NVMe 1.92 TB | 9.22 TB +€8.91/TB | €1,003.56 | €12,042.66 12 mo | ||||
| 36 cores 72threads | 96 GB | SSD 480 GB | 25 TB | €1,005.88 Setup fee not published | €12,070.56 12 mo | ||||
| 56 cores 112threads | 768 GB | NVMe 4 TB | 15 TB +€8.91/TB | €1,012.66 incl. €4.55 IPv4 | €12,151.92 12 mo | ||||
| 56 cores 112threads | 768 GB | NVMe 4 TB | 5 TB +€26.73/TB | €1,012.66 incl. €4.55 IPv4 | €12,151.92 12 mo | ||||
| 48 cores 96threads | 512 GB | NVMe 8 TB | 15 TB +€8.91/TB | €1,012.66 incl. €4.55 IPv4 | €12,151.92 12 mo | ||||
| 48 cores 96threads | 512 GB | NVMe 8 TB | 5 TB +€26.73/TB | €1,012.66 incl. €4.55 IPv4 | €12,151.92 12 mo | ||||
| 32vCPU | 192 GB | SSD 3.84 TB | 20 TB +€4.45/TB | €1,026.37 | €12,316.47 12 mo | ||||
| Dedicated 16vCPU | 300 GB | 340 GB | 9 TB +€13.36/TB | €1,026.37 | €12,316.47 12 mo | ||||
| Dedicated 50vCPU | 128 GB | 2.5 TB | 10 TB +€4.45/TB | €1,026.37 | €12,316.47 12 mo | ||||
BandwagonHost 1280G KVM - ECOMMERCE SLA LOS ANGELES HIBW 20T 12 vCPU · 64 GB RAM · 1,280 GB · 20 TB traffic Check due | 12vCPU | 64 GB | 1.28 TB | 20 TB | €1,033.49 Setup fee not published | €12,401.89 12 mo | |||
| 48 cores 96threads | 512 GB | NVMe 8 TB | 15 TB +€8.91/TB | €1,038.68 incl. €4.55 IPv4 | €12,464.11 12 mo | ||||
| 48 cores 96threads | 512 GB | NVMe 8 TB | 5 TB +€26.73/TB | €1,038.68 incl. €4.55 IPv4 | €12,464.11 12 mo | ||||
| Dedicated 24vCPU | 192 GB | NVMe 2.4 TB | 11.26 TB +€8.91/TB | €1,046.86 | €12,562.37 12 mo | ||||
| Dedicated 48vCPU | 96 GB | 983 GB | 0 TB +€4.45/TB | €1,058.09 incl. €4.46 Traffic | €12,697.08 12 mo |
123 servers with IPv6 only are hidden because bills include an IPv4 address. Show them without IPv4
Some links may earn ServerDiff a commission. It never changes the order, which is the bill under the assumptions shown. How we rank
Cores: Minecraft runs each world on one main thread, so a fast core beats many slow ones. Two vCPUs cover the main thread plus chunk generation and the operating system. If players notice lag when someone is busy on a neighbouring server, switch to dedicated cores with the cores filter. Big modpacks often want 10 GB of memory or more: raise the memory filter.
VPS or game host: a Minecraft host gives you a control panel, one-click modpacks and support, and charges per gigabyte of memory, often with a low first month. A VPS needs a few commands to install Java and Paper, or a free panel such as Pterodactyl or Crafty, and then runs as many worlds as it holds. The bills here include the IPv4 address, which players connect to, and the renewal price, so you can compare with a host’s regular monthly price.
Before you buy: pick the location closest to most of your players, because ping matters more than a few euros. Players connect on port 25565, so keep the IPv4 address on. Turn on backups or copy the world folder every night: a corrupted world is the one thing you cannot rebuild.